Like many players of Baldur's Gate, I've been playing IE games for deep into a second decade now, with Baldur's Gate I being my favorite of the lot. Or at least it was until I played/finished Siege of Dragonspear. The game harkens back to a time when the RPG story element was what sucked you in, and Siege did that for me. From the moment that the opening vignette played to the climax at the end, I was sucked in to the story and emotionally invested in seeing how it would flesh out. Like many others. music is a centerpiece of my fondest memories, and Sam Hulick hits a homerun in setting the right mood for such. The NPC': .having new NPC's that story wise, and party contribution wise greatly contribute to the joy of the story really speaks to the character development capabilities of the authors. On this, Siege also delivers, and my only regret will be that most of my parties won't include all of them at the same time! That's okay though...having multiple playthroughs going at the same time is something I'm used to doing on IE games anyway. Overall, I was heartily looking forward to this games release, and it being a worthy addition to my game collection. On that, Beamdog and their crew delivered in spades. 5-star.