As a hardcore crawling game, it requires to be methodic and patient. Think twice before each movement, especially at the time of facing built-in micromanaging: Collecting water, food, and resources to craft campfires (where you can safely rest). It is true that the game strongly penalizes the 'rest' option, pushing you to use only campfires, but in the other side you can save the party anytime. The atmosphere and music add in favor to the dark theme of the game. The development of character's skills is not subjected entirely to the initial selection but can be shifted as the adventure advances. This avoids having to restart the game to re-balance the character, and instead you can develop a skill while using it. Very fun game, but if you enjoy this kind of slow pace fun.