On paper, this game sounded perfect to me - a traveling game inspired by films of Quentin Tarantino and the Coen brothers, all wrapped up in the atmosphere of the 90s and melancholy. The game looks and sounds beautiful and the first moments spent in it, in which I played Bella Ciao on a trombone with a fellow traveler, were a joy. The problem is that the whole game is brought down by its atrocious writing and completely unlikeable characters. What's more, the political storyline is extremely simple and feels like a 11-year-old's take. There is no nuance, it's completely black and white. The gameplay itself is not bad, but the survival aspects of the game are very superficial and as the game is very easy, they barely play a role. The decision making in the game clearly does have some impact, but then again, it's tied back to the characters, none of which I particularly liked (and couldn't stand most of them), so it didn't do much for me. Overall, it feels like the developers tried to do a bit too much on too little space. The rouge-lite traveling game is completely overshadowed by poorly written characters and their stories and I wonder who this game was intended for. On the one hand it attempts to bring out the nostalgia for the 90s (although the overall vibe is actually that of the 80s) and talk about adult topics, on the other hand it feels like a cartoon and gameplay-wise is very simple. If you were intrigued by the description of the game and you like good writing and story-rich games, like me, do yourself a service and avoid falling into the same trap as I did.