

After 16 years Tex is back and he's still got it! Tesla effect comes with an intriguing story, good acting, with a lot of jokes, and intersting puzzles. The puzzles in their magority are inventory based but there are mathimatics-type and combination-type puzzles also. Mathematics puzzles are not my gig but I found the Egyptian puzzles very entertaining. There are 2 dificulty modes, gamer and casual. In casual mode, you can use hints, and skip puzzles but not miss any part of the story-line. Gamer mode is the mode that is meant to be played and is for people who love a challenge without a helping hand. The graphics are not top notch but looks very nice and groovy, and suits well to the game's overall atmosphere. Music is awesome and the intro gave me goosegumps (if you are an old fun of Tex). The game took me about 20-25 hours to finish and hell it's worth it! Time to shave, brush my teeth, and save the world, again... The Pixel Hunter at facebook :)
A brilliant AGS point and click adventure with a good story and nice pixel art graphics.The music suits the game well. Some puzzles are hard but sensible and there are other ones that require good observation skills, the balance however is very good here. The only thing I noticed is that a few combinations and interactions don't have dialogue / text but this is not a big flaw. Took me about 12-13 hours to finish and keeping in mind the price of the game is 9.99$, its length is acceptable.If you like old school avdentures like broken sword you're gonna love it.

Overall it is good for what it is( whatever that abomination is) but the problem here is it is not what they claimed it would be and that is an old-school lucasarts style adventure game.There is almost not gameplay in it.There are only a handful of simple puzzles (use spoon with bowl WTF!!!!!) limited exploration, limited interaction (couple of hotspots per location and only 2 actions walk and a general braindead do all- yup not even examine) and well that's it. Broken age is a short casual interactive movie (heavy emphasis on dialogue/story, poor gameplay) designed for tablets/handhelds ( tablet friendly user interface damps gameplay even more) and aimed at a younger audience (overal simplicity/story-writing style ), and it would have been fine if their kickstarter was about something like that. Instead they lied about making an old-school lucasarts style adventure game for the pc.