It's a decent JRPG, and coming from me who usually can't stand the genre, is a good thing. Story is good enough but before judging i want to see the following installments. Combat is disappointingly easy through the whole game, even the final fight is easily manageable with a basic combination of attack and defence. In 10+ hours i had two carachters falling in battle but no game over nor any setback. A map would be nice especially in the cities which are beautifully designed but still, white over white, besides being redundant and stressing for the eyes, can confuse the player and make it harder to find his way. The logbook is nice and explains everything that is going on but it's kind of pointless seeing how much exposition is in the game. A little bit of showing and not telling would benefit the experience quite a lot. Also, there's some lack of depth to the main carachters which makes me wonder why did they split the party member's personal stories through the main carachter selection. A few dialogue changes and a different prologue is just not enough to justify another playtrough. Now, it might look like i'm bashing the game, and i am, but in the end is a good title, nothing exceptional but a good premise for the trilogy.