

A lot has been said about this game, much of it not good. If I had to summarize it in one sentence, it would be this one: "A game made by people who have never played a game before" Everything in NMS makes me feel this is true: The user interface that seems to be designed by a confused sadist (in particular, the mouse-hold instead of mouse-click); the artificial waiting periods and interruptions while the game is slowly displaying often irrelevant text to you; the timeouts on stamina, jetpack and mining tool/gun heating; the semi-functional graphics options that require mods to really work as they should; the non-existing gameplay... Most of this has already been fixed by mods that were written by unpaid fans of the game (and not by the paid developers) and the game becomes playable once the developer paradigms have been removed from the game - yes, the game becomes more playable the less it conforms to the visions of the developers, imageine that! But - and that's a big but, one that I can only write here as BUT! - no modder has been able to or may ever be able to fix the core gameplay. There's none. I've been playing 3, maybe 4 hours and it already feels as if I had played a few hundred. I'm bored. I played the game. I put it away and spent 16 hours with Kerbal Space Program. I played the game again, with mods. I put it away and played a few hours of Dark Souls 3, to cool down my anger. I played the game. I put it away and played 8 hours of Subnautica, doing exactly what NMS should have provided but didn't: Exploration, resource gathering, surviving, crafting, and more exploration. I, like so many others, wanted to like NMS. But the utter boredom of (after modding) running around, inventory (after modding) clicking, enjoying (after modding) the occasional, rare and random scenery... it just overcomes me. I got NMS for $45, I paid $18 for KSP and $12 for Subnautica, for the remaining $15 I could have bought NMS at the next GoG sale. That's where it's headed.