My review is more about King's Quest VIII When i start playing it, my mind drifts back to the 90s when i first played this. The soundtrack is great too. You have this ominous mysterious dark vibe that you hear in each region and it fits the game perfectly. Even though the plot is simple, its still enjoyable. I think the reason why the plot is simple is because the game straight to the point. You have a villain, you have a hero, you have your quest of saving the world and that's it. I don't know how but somehow this works perfectly fine. I love every region but all time favorite is The Dimension of Death. The build of the level appeals to me, again the soundtrack makes it amazing and i love it when you wander through the level not knowing what is waiting for you in every shadow or corner. Im playing this game in 2020 and still i get the urge to explore each level completely and making sure that i don't miss anything of it. That's how great of an impact it has given to me. The characters are interesting as well and I love how these characters are being straight to the point and telling you what needs to be done. Most of the time i'm just wondering what their back story might be or what their connection is with the Mask of Eternity. I really wish Sierra would have done something about that instead of turning them into random forgotten characters. The voice acting is as bad as in King's Quest VII but it doesn't really bother me. Long story short about King's Quest VII. Most reviewers say part VIII is trash but to me part VII is trash. It looks too cartoony or something what Disney would make (nothing wrong with that but not my cup of tea), I don't like this whole point and click system except when i'm playing Shivers or Lighthouse: Dark Being but not in this kind of game. When i just look at King's Quest VII i don't get the same feeling as when i look at King's Quest VIII. In fact it feels like part VII was made for little kids.