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Hollow Knight: Silksong

The SilkSkills n Tools suck

add a function to switch silk skills mid combat. You make so many skills but I cant use half of them. Feels lame compared to the first game where every upgrade mattered. Desolate Dive and Descending Dark, The up screech etc. It truly felt more like a metroidvania to work for and find these constant improvements and upgrades, and they complimented each other, combining into your player character. Instead here it feels wasted and you cannot use whatever move fits the situation best. A button to cycle silkskills should be the bare minimum. As for tools, the cost to make them should either be reduced heavily, to incentivise their use. And/Or they should be more powerful and cost some silk to use, without being limited to a certain amount you can carry from making them on the bench. That aside, I also do not agree with the recent patch and nerfs to some bosses, that completely removes their challenge, while not fixing the things I mentioned above that actually affect the gameplay negatively and make things boring. The need to farm shards for your abilities needs to be reworked/removed honestly. Also am disappointed that there is no boss rush mode already included after 7 years of development. I really hope there will be and update.

2 gamers found this review helpful