I remember being a fan of the eponymous table-top RPG, and for several years I wanted to try its digital counterpart. When GOG re-released it, I quickly bought the game, but haven't find the time to play it in a while. Just did, and boy had I hoped something much better would have come from such a long wait. I only played the very beggining of the game, so maybe it gets better afterwards. But the old city of Prague is SO dull... the whole setting calls for a great deal of liberty, which you don't have at all. Most doors are closed, and the authors didn't even bother to make them feel like little more than a wall - in most games you'd have seen the door as being "locked" when you try to open it. Same goes for most of the scenery : some barrels are destroyable, most aren't, and there's very little visual clue about which are. If that's not bad enough, though most of the city has no use, it takes way too long to find its way within maze-like streets. And when you finally manage to get to the "real" game (some caves to clean from monsters... very original if you ask me) you end up cursing the third-person camera and the overal brightness of the game. That's where I stopped playing. The "Word of darkness" franchise calls for a great deal of liberty - as would any table-top RPG origin - and the result is only slightly less rail-based than The House of the Dead.