I played BGI, II, IWDI, II through many times, as I like to test possibilities and waste my time chasing clues, easter eggs, funny endings. Playing through BGIII gives me plenty of these. It does feel quite different to the previous parts of the title, but roleplay is very well implemented in the game, I would say, it gives you more freedom compared to those. This is true for every part of the game, you can combine, or at least you should try to combine things together (like water on the floor and a freeze spell) and then you can easily end up with the feeling you overcome on something with creativity. Don't rush it, that kills all the experience. Also it's worth to play all your followers, it's worth to play role play, not sticking for a once winning strategy, but trying out something new every hour. I think this game really motivates the player to do that instead of the "power gaming". No worries though, you can go epic, you have to. I guess those, who never played anything similar have to learn this and that about DnD, but the game is pretty friendly with advices and help, you wont have to google all the time. Read more in the beginning, travel a bit less, don't rush to new areas, you will just die there. Saw some smaller bugs so far, but nothing major. Definetly recommend this game to anyone.