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Cyberpunk 2077: Phantom Liberty

Almost Great

The general addition to the base game is good. But the intial introduction is not open world or an rpg. You have one path, and f'n quick`time events! Eventually the game opens up to be like the rest of the main game, and it's good again But if you choose to go the Reed path for the final section, then it's like a different game again. It's not open world, none of the abilities I've spent 100 hours on mean a thing. You have one path, and you don't get to use anything you've spent time investing in. Go with So-Mi if you want to use your skills. It's a very disappointing way to finish what could otherwise be fantastic.

7 gamers found this review helpful