
Depression is no joke. This game portrays it brilliantly. It's brutally honest and also hopeful. The plot is perfect for a movie adaptation. I really felt like watching a few hours long movie. Good dialogues, great voice acting (especially the main protagonist. I could really feel all her emotions). Great soundtrack. Unique art. You dont use the mouse here, only keyboard, so it's not a traditional point and click per se, but the gameplay is simple and easy that way. Nothing is too hard here, there are only a few puzzles, apart from the usual interaction with objects, which are both intuitive and logical. But the story is so thrilling that the lack of challenging puzzles really doesn't matter here. I really felt for Susan and I was rooting for her until the end. At times I felt like it was me and the dialogue or action choices were influenced by how I feel. I think what's really special about The Cat Lady is that it doesn't leave you indifferent. I felt a lot during this game. There are some eerie, creepy and unsettling scenes here and there but that just showed the darkest sides of human nature. At the end of the game, I just said ''wow''. Susan Ashworth and her story will stay with me for a while.
I liked it. The main protagonist is clumsy, clueless and so innocent. But he is also so kind hearted and cute. There are some funny moments. Puzzles are fun and not too hard, although I got stuck sometimes, the hints are helpful enough to go on. Enjoyable soundtrack, fun caracters. What I loved the most about the game was the story. The ending was so worth it, i even shed a tear. It was not rushed at all, it had a nicely built epilogue and thats not so common. All the cut scenes are well done, the animation is very pretty, I feel the story could be made into an animated movie :) Yes, there were some bugs, like audio missing from subtitles and once the save menu froze but luckily the game autosaved pretty often so that was nothing that stopped me from starting over or not being able to finish. Recommend !

I enjoyed this a lot. Wonderful story telling, great fantasy world, absolutely beautiful soundtrack.... The art is very pretty too. I was not sure I liked the static caracters, but I grew to like it. The puzzles are reasonable and nothing too complicated. I used the walkthrough 2 or 3 times, but I realised afterwards I would have figured it out if I thought a bit more. I give it 4 stars though because sometimes the subtitles did not much what the caracters were saying, and also the ending could have been longer. It felt like it was too rushed, without any proper epilogue. Besides that, great game. Totally recommend it

- Incredibly ATMOSPHERIC and EERY game set in a GLOOMY small British town called Bewlay. You can hear dogs barking and rain falling at times. Just those casual things that happen in real life and that's one of the things that make this game feel real. - EXCELLENT VOICE ACTING with a very belieavable small town accent. The caracters are distinguishable and well crafted. - INTRIGUING STORY. The more I progressed, the more I felt something bad is going to happen. So the game does not have any ''jump scare'' moments, the fear lies more in the unknown evil lurking in the shadows and that UNEASY FEELING you cannot seem to shake. But that's good. That's what makes it interesting. - Very well FITTING SOUNDTRACK. It isn't cheering nor merry, although there are some happier sounds, it's mostly gloomy and blue - it fits perfectly with the overall atmoshpere of the game. - POLISHED GAMEPLAY. I found no bugs at all. I think the game was nicely polished. The inventory is right up the screen and it appears when you move your cursor to the top. There is a MAP to avoid long walking between places, common thing in point and click games, and TASKS are shown in case you forget what you're supposed to do. When you're out of thing to talk about, Thomasina just says ''There's nothing else I wish to discuss at the moment''. The puzzles are INTUITIVE and relatively easy. Nothing out of the blue. It gets a little more challenging by the last chapter because there are actual mechanisms and codes you have to solve. Besides that, nothing too hard. But it works perfectly with the tone of the game. - I couldn't wait to go back home from work and play this game. Even now as I finished it, I still think about it. It's really unique. Though some complain about the ending, without spoiling too much, I think you kind of expect something of the sort as you progress in the story and know something bad is going to happen. Personally I think it left a great option for a sequel. LOVED IT