This is the type of game you buy simply because, in theory, it touts as having all the things you want to see in a game. Cyberpunk that focuses on trans-humanism and body modifications that is going to fit the setting where we've gone far past the point of current plastic surgery? Point and click adventure with puzzles? Multiple endings?! Instead you get a luke warm, if not tepid, visual novel that has as much cyberpunk in it as a Shirley Temple has alcohol in it and as much point and click adventuring as pointing and clicking on something to advance the story. Sometimes you have to click on one thing first before you can click on another and move to the next scene, so does that count as a "point and click" puzzle? And to be honest, if the writing was above average I would have given it at least a 3, maybe a 4... But instead, without spoiling much, Astroboy breaks into your apartment and regardless of your answers, your character agrees to help him. Every dialogue choice feels like it goes the same way where you're expected to choose the "right" answer and if you don't the game will brow beat you heavily for it, with the multiple endings playing into that near the end. The world building never really fleshes out and there's no allowance for your character (yours, not Astroboy) to really have any agency, so I found myself not knowing or caring why my character acting certain ways resulted in them being punished by the game. This game has a really interesting core idea but it feels like it was made by someone who had no idea what any of the terms used to describe it actually mean. There's really no point and click and very little cyber or punk with most of it focusing on general scifi and transhumanism. It's really just a visual novel with more visuals to it.