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Cyberpunk 2077

Great ideas, lacking presentation

TL;DR: Good game, could be amazing, but doesn't live up to the hype just yet. This game should have had one more year of development. Its potential is great and I based my rating mainly on what it could be some day. Graphics: good, but even on the highest settings they didn't blow me away to the same extent the trailers and teasers did Story: good, I like it, especially the impact of your decisions Controls: so-so, the only game that makes me switch between keyboard/mouse and controller, some controls are labeled incorrectly ingame Open world: good, but the character archetypes of the NPCs get repetitive pretty quickly. I would have preferred the generation of additional ongoing assaults etc., difference between day and night when it comes to crime rate and things like that Bugs: Nothing game breaking for me so far, some weird graphical glitches and smaller stuff. Annoying at times and clearly immersion breaking, but the console versions require fixing first. Improvement ideas: Remove clothing stats, make it purely cosmetic, except for the "add-ons" so that looks don't matter for the gameplay, but perks and add ons do. If looks matter, I shouldn't have to run around looking ugly because those clothes have better stats. Make the UI size adjustable. Additional keys for adjusting the movement speed on keyboard so that you can keep up a slower movement speed, if you want. Reduce the frequency of NPC chatter during combat, it gets repetitive and annoying whenever the combat takes a while.

5 gamers found this review helpful