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Breath of Fire IV

Works but presentation needs improvement

Thank you for making this available. I'd rather not review the game but the porting job. It's mostly good. You can play it from start to finish. But there are some irritating presentation issues I'd like to see fixed. I'd like to see a option for box downsampling 3D from a higher internal resolution, and point sampling without having to resort to other wrappers. As much as the sharp edges look nice, point sampling the sprites combined with a box downsample makes for a much nicer, cohesive presentation. Running at a lower resolution it's a solution as the games text doesn't scale correctly. If you can make it so the text integer scales correctly at 640 x 480 on HD monitors, that would be acceptable. At the moment, even using custom wrappers, you can't run the game at it's native resolution and not have incorrect scaling of sprites/text, even with integer scaling on. Being able to stretch the screen relative to the aspect ratio from lower resolutions would also be nice option. Maybe some way of changing the in-game button prompts to include some of the more popular controller button icons? Overall, it works. But there's room for improvement.

26 gamers found this review helpful