I would pay much for a third entry to the isometric Pillars of Eternity series. Its lore, tone, and unique identiy in terms of skills and world have captured me like few other games - including only masterpieces of their respecitve subgenres like Dark Souls, The Elder Scrolls, and Disco Elysium. I love the freedom and creativity of being able to create Intelligence-based Barbarians, Strengh-based rogues, etc. The unique take on chanters, ciphers, and monks and their integration witht he lore of the game also makes these classes very interesting. Speaking of lore, the story of the first Pillars of Eternity is, in my opinion the better one, but the world in general is one I would love to return to in the depth, complexity, and sombreness that the first game offered and which the second game built on in temrs of graphics, expansiveness, and gameplay. Nothing quite feels like Pillars of Eternity (I or II) to me - and these games have an identiy through their soundtrack, design, lore, writing, and gameplay features that make them my favourite "CRPG" ever.