


It's a short game at 8 to 10 hours. But most important it's fun with replayability. I'm not an aficionado of tactical games, so I can't compare it to others. Most I've heard it's like an X-COM lite. I personally found it on the easy side, but you can increase the difficulty if you like. The game has multiple endings and different story branches you can partake on giving it replayability. I thought there was a good amount of weapons, some may disagree. Enemies were basically all the same. The story was fine. Characters were fine as well. I was not expecting much from this game, but it was a good surprise. It entertained and didn't overstay it's welcome.

I was not expecting a lot from this game, but it was a pleasant surprise. It doesn't excel at anything and it's not terrible at anything. I thought the combat was good and kept me more interested than the story. The story is not bad, just didn't hold my attention so much. It's a take on the Arthurian story. It's not a long game and a good game to play between longer games. It's not an epic story, but a short game that will entertain. I was fortunate not to experience any bugs. Others have, I did not. Perhaps these bugs have been addressed.

The game feels bare bones in presentation. The world does convey a gloomy atmosphere but it's small. The story is thin. The map is not big, so exploration is limited. The characters are not memorable. The game can be repetitive with respawning mobs. But with all of this I still enjoyed the game. The game play made up for the games limitations. The battle system made it fun for me. The game was over priced but that price has gone down recently. It's not a AAA game, so go in with that in mind. I say try it if you like srpg's with better gameplay than story. Leveling up and party members don't really matter in this game. It's the classes and skills. The game could have been much better if it were more fleshed out, but it's not a dud, but it's not that good either. But I enjoyed it for what it was.