If you are into survival Games, and dont care about complex crafting too much, chances are you will like this one. It is a nicely executed combination of a Roguelike randomized world with a compelling survival aspect. The crafting is not excessivly complicated, but everything has its use-case. For example, you find a fishing line. You can use the line to build a bow, or a stitching kit. With the stitching kit you could threat your wounds, or improve your clothing. That results in a good amount of choices thoughout your journey and oftentimes you find that the part you just used is now needed to threat a serious condition. I absolutely love the controls while rafting, but on foot there are some issues. Basically every interaction on land has a short timer that counts down after a click, and then you get to do something. And once you clicked, you cannot abort this. Oftentimes, a wolf or boar appears within that timespan and all you can do is watch with horror while your avatar is happily working on whatever you clicked while he gets slaughtered. I would love a patch where you could click again and just RUN AWAY. Many of my journeys went well until the point where that happens. The same applies when you click on the raft to leave. Here you can migitate the problem by using wasd controls instead of the mouse. There is another small issue with your companion, although I am not sure if that is intentional. He always retains whatever was in his inventory from the last run, weirdly even if you close the game, shut down your computer. This can be exploited somewhat. Im not saying whether it is good or bad, but the game is seriously challenging. Stuff is rare. You need to make choices. They almost always come to haunt you later. :) Overall, I have positive feelings towards the game, and hope a patch will get rid of the problems I pointed out earlier.