Very fun story of a regular man turning into a resistance fighter and eventually rising to the leadership. The aiming is a bit clunky but overall the combat is fluid and satisfying. The ability to choose which missions to do, such as whether hitting the helicopter base or a logistics bridge changes the way you do every mission. If you hit the helicopter base awesome, you no longer have to fear those flying beasts. If you blow up the bridge, you no longer have to deal with the constant flow of reinforcements. The levels are large, well-designed and immersive, from regular neighborhoods to the military checkpoints and underground bases. Even someone with poor sense of direction like me can find their way in the maps and complete the missions. It's also one of the few games I remember that you can easily and satisfyingly lead a group of fighters. Pathfinding is really good especially for its time, I don't remember babysitting them often. The more missions you do, the more authority and therefore ability to lead more troops you get. The ending was also surprisingly poignant, and after all those years I'm still hoping for a sequel. A well-aged game, strongly recommended.
I don't wanna judge a super cheap game harshly, it's got a funny premise and a few more improvements would make it very replayable. I can imagine this as a frantic deathmatch game. -The multiplayer mode would be where the game truly shines, but couldn't find any servers. -Instead of having all the weapons at the start, it would be better to find them in map. -As another reviewer mentioned, the game does not even offer a tutorial/tip screen and immediately throws you in a map filled with enemy spawns that don't make much sense. Fun to play with your kid, or younger sibling/cousin for an hour or two due to "haha chicken shoots gun" factor.