By now, I’ve gone around the world countless times and every journey has felt like a new experience. Every time you complete a circumnavigation, additional stories and events unlock, giving you even more incentive to try again. While it is quite accessible and easy to play, it is still missing some kind of tutorial, explaining the basic steps you have to take. Nevertheless, the game gives lots of hints at various moments, compensating for this. Quite unfortunately, this very person has to be a proficient speaker of English, due to the game’s language level and a missing translation. The developers state, that “it is not just the script, but also the logic that stitches sentences together from pieces, based around what the player has done. Translation is most likely impossible. “ I have experienced well told stories: 80 Days can be funny, entertaining, and exciting. It can be sad, scary, moving, and melancholic. It all depends on the path you take and the choices you make; Every trip is a whirlwind of emotions, and by the end you feel like you have gone on a personal, almost physical, journey. Completing one game will make you want to pause for a moment, giving you room for your own thoughts on the wide range of topics, the game discusses during your trip. The thing I like most about this game is that not being successful is absolutely possible. You put effort into your adventure, develop emotions, and yet - you can still fail. Oddly, it still does not feel like loosing the game, thinking about the marvels you saw, the experiences you made, and the people you met. Conclusively, I can absolutely recommend this game; in my opinion it is a solid 9/10. This adventure is beautifully written, delightful and thrillingly unpredictable. Inkle impressively proved that you do not need an incredible budget, fast-paced action, or intense graphics for producing high-quality games. Of course you should enjoy a good reading, but even if you don’t – give it a try.