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Divinity: Original Sin - Enhanced Edition

Not bad but boring

It's not a bad game but there are a few concepts that break the immersion for me. The main story is not interesting enough and only a few side-quests offer a glimpse on what a story should be. The bad: - inventory, it's one of the worst inventory I had encounter, by the later stages is so messy I just cannot find anything there, you can put the items into bag but cannot be sorted after and of course you can sort you main inventory but it will never keep the sorting that you want. Try searching for a unique item that you got 5 levels earlier and without it you cannot progress further within stacks of items that look the same. - rock-paper-scissor, every attempts to persuade a NPC triggers a rock-paper-scissor game, it was fun the couple of games but after you reach a couple hundreds of them played is becomes a 'oh not that again', you will be forced thru a couples of these mini-games for every conversation. - combat, the idea to use the environment was really good but apart from that the combat is not that good, you have a zombie use fire, you have an orc use poison ..., becomes really tedious and no matter what I do or the progression of the characters it feels like the game is cheating, more moves on their part, they always have the higher ground etc. - puzzles, so many puzzles they transformed everything into a puzzle and because you cannot highlight buttons/chests and the camera angle is not always good it will be a lot of frustration as you search for that missing piece (of course there will be no hints and you have to discover everything on your own). - death traps, no matter what protection you have the traps will install kill a character, how many reloads just for straying from the path or not seeing a trap because of the bad camera, it's really boring

5 gamers found this review helpful