If there hadn't been 8 years worth of hyped up interviews, gameplay trailers and presentations, I probably wouldn't be as disappointed with the game as I am now. Objectively when I look at the released version of 2077 I'm reminded of the releases of Fallout 3 or the first release of Skyrim. It's a buggy, glitchy mess, but it's still fun to play through. However compared to the amount of polish and the amazing, deep and intricate world we were promised, Cyberpunk starts to sag under the weight of everything it came up short in delivering. There's so many bugs, so, so many. To date the ones that are messing with me the most are constant audio cut outs when the game hiccups or loads into a new area. Ladders have a 50/50 shot of actually letting V reach the top, or just dropping him back down. There's many others, but then there's other issues, like how trying to follow the map when driving leads me to often miss turns because of how little warning you get before they pop up, and a host of other issues that make the game frustrating to play at times. Now there are good sides, some of the character dialogue and personalities really shine through. You can really feel like some people are living, breathing people in night city. There's a lot of really good writing that draws you into the game and makes it incredibly immersive. Then the bugs and glitches rear their ugly head and it drags you back out of the game. Again, if there hadn't been 8 years of hype towards the release, I'd probably give Cyberpunk a 3-4, a good game that needs a lot of improvements. Once I've finished this playthought I'll definitely be back, but not for another year or two, when I know that the game is actually polished and finished.