I've always been a Fable fan and Witcher 2 filled some of that craving for a while. It's generally a good game, great graphics and a big open world to explore, similar to Fable. So, why did I quit playing? I encountered too many over the top difficult scenarios that required certain key stroke or some obscure and specific way to defeat an opponent. That's not why I play these games and those occasions turned me sour on the game so it got canned. For me, it just doesn't have the thought and programming that went into the Fable series, Diablo, and others.