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This user has reviewed 3 games. Awesome! You can edit your reviews directly on game pages.
RoboCop: Rogue City - Alex Murphy Edition

Not Bad, But Repetetive & Punitive

LOVE: Very authentic, they did a great job of making the game feel like you're really living in the cinematic world of Robocop. Even got Weller to voice the main character; really, really cool. I got the Murphy Edition for about $20. If this game is your style, that's a REALLY great deal for this level of quality. HATE: Unfortunately (for me), it's a checkpointy and exacting points fest without a proper, functioning save/load system, making you go back and redo entire multi-section levels if you don't want to be punished out of all-important XP, which are used to buy skills. On top of this, Robocop feels really sluggish and hobbled in terms of what he's capable of, so it feels like you really need the XP kind of desperately in order for the fun to happen: When you keep having to redo 2 or more goofy competetive "efficiency challenges" (yuck) in a row multiple times or else miss out on piles of bonus XP/skills because you can't *quite* nail the last one, it gets pretty tiresome & frustrating. If I could just save and replay only the section I need to I'd feel like my time wasn't being wasted. But I also don't have a real chub for replay replay replay under any circumstances: other things to do with my time. In a weird way it feels a little bit like playing survival horror; I don't mean in terms of resource managemant and all that, more that trying really hard to excel while being punished through character movement & control that feels really substandard seems to be the point of it all and where the fun is supposed to come in. I don't have time for this kind of BS, so I uninstalled it. If you love this type of replay replay replay with a chuggy character until you get it *just right* (a lot of people do) this is a pretty awesome game otherwise. I just wish I'd known it was this type of thing so I could have saved my $. Definitely not my bag.

25 gamers found this review helpful
Cyberpunk 2077: Ultimate Edition

GOAT Consolidated (mild spoilers at end)

I'm mainly posting here in hopes of clearing up some confusion, because there seem to be a lot of people concerned they may be missing out on something included in the Ultimate Edition if they bought CP2077 and Phantom Liberty separately. After a bit of googling, it looks to me like Cyberpunk 2077 Ultimate Edition is just a way to buy everything that's been put out in a single package: that is to say, I *think* that if you already bought CP2077 and Phantom Liberty separately, you already have everything included in the Ultimate Edition. CDPR could really do themselves a favor by communicating that more clearly. Since I do have all the content (bought separately), 5 stars from me: CP2077 blazed onto my short list of GOAT PC games when it released on December 10, 2020. Updates/PL are just refinements & icing on a masterpiece cake. Phantom Liberty's core Songbird storyline feels to me a little extraneous, distracting, & copy-catty to V's. V's OG storyline is far more compelling to me than Songbird's Scrappy-Doo-ing. I'm being a little harsh to make a point here - it's still a very cool storyline delivering some deep pathos & genuine shivers, beautifully done and very much worth my money. I'm just saying if a genie gave me a CP2077 wish, I'd opt for a true finish to V's story, picking up right where I left off for a fully-rounded completion of The Sun ending with full-on Neuromancer/AI/Straylight vibes rather than the new-character-sidebar we got. Story quibbles aside, I think PL is *excellent* overall, & the Dogtown subdistrict & factions are a compelling, fascinating addition to the game. Its release -- in addition to all the free 2.x updates -- was a smart move on CDPR's part after all the frustration and drama of CP2077's initial release. Champing at the bit for ORION!

4 gamers found this review helpful