MOO 1 & 2 are two of my most favorite games of all time (bless GOG for making them available, btw). I was psyched when I heard about MOO3. The premise, the features that Quicksilver, who took fan feedback, said was included. Never have I been more disappointed by a game. The fan feedback? The development team did the opposite. The interface is awful and the level of micromanagement involved is going to be a turnoff even if you can get past the interface. MOO2 was literally a perfect balance. MOO3 tipped the scales into "god-awful disaster."