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Cities in Motion

Beautiful graphics, realistic u-turns...

Has a similar feel to Traffic Giant but is not as enjoyable a simulator -- nor as accurate. After a warm-up to get a feel for the game during tutorial, I went straight to the difficult setting. I did this because I already "cracked" the most difficult level on Traffic Giant which I mentioned is very similar. Difficult was *not* difficult in Cities in Motion. Where was the traffic? There was none. Yes there were streets going around in a broken spider web pattern that looks scary and complex, but after much practice on Traffic Giant with the same conditions, I'd developed a "mental algorithm" to solve that complex issue. Not a big deal to me now. For this game, it is the lack of traffic. Once I'd applied my so-called visual 'algorithm' to the crazy and empty road system, it was then that the cars suddenly appeared. Like the AI was "thinking" okay this dude's ready to play, lets begin the difficulty! That's not how it works in real-life. The powers-that-be in reality recognize that a traffic problem exists and then take the initiative to throw resources at the traffic problem to solve it. Not the other way around. The solution doesn't create the problem! The "straw that broke the camels back" for me was when the AI simulated a traffic jam in a contrived manner. In Cities in Motion, traffic jams aren't just created by a critical-mass of extra cars entering the roadway, stop-lights/signs, or pedestrians creating a jam (although that happens too), it is the obvious 5 minute stops by the car at the head of the line that, one-by-one creates the jam (although to be fair, handheld device laws have created this new age "laptop prayer" behaviour at stop-lights which create real delays in real-life, but I digress and mostly because not every driver does it). This isn't truly realistic. After I'd noticed this artificiality, the game was a wet noodle and I lost my interest in it. Maybe I'll just bust out the old 90s simulator CD, Traffic Giant, hope that Windows 10 is able to run it, and see if I can get any kind of satisfaction in traffic management that way. No probably not. Commodore 64 emulators can play the 80s game Traffic so maybe I'll do that instead. Now *that's* a challenge!

11 gamers found this review helpful