

Expeditions Viking combines two of the best possible themes any game can have: 1) challenging, tactical turn-based combat and 2) an involved storyline with heavy role playing. Either of these attributes is enough to lure me into a game, but the combination of both together is a rare delight. The game feels similar to Paradox's recent game Tyranny (which everyone who likes this should also play). The story holds a lot of branching choices and multiple ways to achieve your goals. Memorable traveling companions, great writing, and a lot of conversation. Bear in mind this endorsement comes from someone who does, in fact, like to read. I even read novels. If you do too, you'll probably like it. Also, lovely art (character portraits) and pretty good music. The historical flavor, if not exactly accurate, feels very genuine. I hope they make many more in this series.

I actually wish there were more stars to give this game. The combat, skills, equipment, interface, etc. are all good, top notch polished stuff. But the story is where this game really shines. It is really, really immersive. I've read bestselling fantasy novels that were less developed. (Yes, it's all text, so if you don't like to read, look elsewhere.) I've done one and half playthroughs so far, and if I had to guess, I'd say I've seen perhaps a third of the possible text. I would recommend Tyranny to anyone.