I really enjoyed In Stars and Time. It's diagetic in it's tutorials and it's game over system, both of which are core components of it's overall story. I've beaten the game twice over now, so I feel like I've gotten a pretty good grasp on both the quality of it, as well as how it feels to play it: which is, frustrating at times. The game will mess with you, force you to go back, stuff like that, but it gives you systems to make that easier. You're supposed to feel frustrated with it at times, because that's how the protagonist feels: frustrated, tired, exhausted, etc. Art can be frustrating, and ISAT's gameplay seems to manage that pretty well sometimes!! The gameplay is okay. I got a little exhausted of battles at some points, but you have the means to avoid combat (running away, either in battle or outside of it). The story is the games shining factor I think. There are moments which really caught me off guard my first time around, and others which still make me emotional on subsequent playthroughs. I can recommend ISAT to anyone who's willing to struggle a bit, who's willing to let their guard down and get immersed in a game's story, world, systems, etc. It's a beautiful experience.