I love Neo Scavenger. I was first put on to it by the good folk at RockPaperShotgun.com, if I didn't frequent their site I might have missed this little gem. ROLE-PLAYING: NEO is the first time in a long while that I've "role played" my character based on my imagination, and not how I feel I should based on the game's world, stories, encounters and game-play "style" dictate to me usually. First few runs I went through the motions, game mechanics, what abilities might be handy, after dying a few times I realised this game was so much more. It was a story I could make of my own inside a story, this world of Neo Scavenger. I started runs with random traits, or mixing traits I was avoiding earlier on. I made myself think about "why" I was myopic if I include that negative trait? I decided I was an alcoholic! But I had great strength as I was pit fighter how lost a job in construction leading to a life of hard earned cash, drugs and other lurid acts. I played the game in character, I drank every bottle of booze found, I was killed due to intoxication in a brawl. Imagination running wild. COMBAT: Combat is it's fun. It's slow paced, but it's considered and has it's own special touches that modern games don't have. In modern 3D based games you see your enemies beaten, bloody, and decapitated. In NEO reading the feedback, the torment you and your enemies place upon each other as you punch, stab and shoot each other you really FEEL the pain and anguish, the true fight for survival each step of the way until you crush in their skull, or they run away - or you simply bleed to death as they peel your clothes off and steal your shoes. STORY/ADVENTURE I honestly haven't gotten far in to the game, it's a slow boiler, and I don't mind that. It's not quite Dark Souls, but if you've played the series you'll appreciate the mystery of finding little bits of info at a time, opening more of the world up, and discovering what's actually going on. GET IT - PLAY IT - PREPARE TO DIE.