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This user has reviewed 1 games. Awesome! You can edit your reviews directly on game pages.
Syberia

Tedioius, slow, unlikable

Kept giving the game the benefit of the doubt, but it never really redeemed itself. And by no means is this a case of playing a game 15 years later - I've played and am playing many other older games, and can enjoy them now, but this one was hard to. - Slow and tedious movement: there are a lot of "empty" screens, put there as visuals but adding nothing to the puzzles or stories. But you have to walk through them - generally multiple times. Sometimes a screen will be used just to show a walking-up-the-stairs animation. Kate can either walk slowly, or if you double-click, she runs, but then wastes precious seconds doing this slowing-down-looks-like-i've-run-into-a-wall animation. Even the original Myst had the lighting-bolt method of quick travel, something this game really needed. - simplistic, linear puzzles: the puzzles were nothing to rave about. Generallly pretty linear, as there are only a few items to collect at one time. Doesn't leave you feeling immersed like many other puzzle games. - unlikable characters: everyone was one-dimensional, annoying, and pretty horrendous voice-acting. And really - you're going to include a "village idiot" kid in a 2000's era game??? - weird story: not a big fan of steampunk in general, and the rest of the story doesn't much help. The long-and-short is that this was more of an Interactive Fiction kind of piece, rather than a puzzle/adventure game, and a fiction that wasn't very engrossing.

1 gamers found this review helpful