My Experience Bought the Complete Ed on sale, played 2 matches in standard game mode. First match: failure Had no knowledge of game mechanics. Add bad luck and sub-optimal assortment of characters and I was in a downward spiral that painfully brought me to failure. Very demoralizing. Second match: ongoing Thanks to the 1st experience + good set of characters, brilliant start and conservatively play -> surviving well for 40+ days. Started visiting its Fandom Wiki, this helped to cast light on several undocumented mechanics, which would be impossible to probe and understand without spending significant amount of time. What kind of game is this I'd say this is NOT a game. It's a day-to-day build&scavenge simulator (every day you're home, and every night you can scavenge in other facilities on the map) with strong focus on morality. Definitely NOT for everybody. I saw pretty angry reviews and now I know why. My judgment It delivers the depressing/unsettling vibe of a civilian situation during war. Game mech puts more attention on morality and choice, rather than playability. It's tough and punishing. One might argue that it's realistic. I will surely complete at least 1 game, but I'not sure if I want to play a new match with different side-stories & characters. This is sad because it seems devs put a lot of effort in side-story variation with this Complete Ed. >Overall Quality: smooth, bug-free >Immersion: very high, very good proposition of moral conflict. >Graphics: polished, artistic, nothing crazy: runs on smartphones.. >Sound: polished >Gameplay: tough. Sometimes repetitive. Steep learning curve. A big chunk of game mechanics is undocumented (items & character perks) What you'll face: 1. You can't save. Game is autosaved every night. If you make a mistake, your only option to recover is to ALT-F4 before night. 2. You don't know how many days you must survive (i think its random) 3. Your characters can get hungry, tired, sick, wounded, depressed, shocked