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XCOM®: Chimera Squad

Different flavor of Xcom but enjoyable

First, let's address the elephant in the room. This is a departure from XCOM 1 & 2. Instead of fielding an army you field a small SWAT team. Combat is still tactical but operates on a more individual time line. It's no longer XCOM goes, aliens go. Now each enemy and agent get their own initiative. Because of the switch to SWAT the maps are smaller but missions are now broken up into multiple maps in a sequence. Second, it's buggy. I haven't found anything game breaking but there are graphical glitches. I find it humorous that units will move to their locations and then temporarily teleport to elsewhere on the battlefield. Don't worry, they go back to where they belong at the end of the movement. All told, it's still XCOM, just smaller scale. City-wide instead of world scale. Several small maps instead of one big battle map. You still upgrade your base, train up soldiers, research better equipment.

2 gamers found this review helpful