很多建造按右键取消,但是!拆墙却没有“取消”这个操作! 你的编队按右键设置目标地点,但是这游戏居然没有取消选中编队的设置!你只能从一个选中的编队切换到另一个编队,而且还没有快捷键切换到不能设置目标的巢穴组!为什么会这样?制作组你们没有人玩过正常的RTS游戏吗? 以上两者结合导致你很容易试图去按右键取消某个操作导致你给目前选中的编队错误的设置了目标地点!如果你习惯了其他RTS游戏的操作,那么你会非常频繁的触发这个错误!一旦触发多次之后,你的所有操作就都会下意识的放慢一点,好去观察现在这个操作会不会出错!这是个很糟糕的设计!而且光靠游戏内的快捷键设置还完全没有办法解决这个问题! 一个RTS游戏的操作方式不应该这么难受! 你们什么时候纠正了这个设计,我可能会考虑给你更好的评价。 另外“科学”标签也有点搞笑,剧情模式里很多不同的物种居然能和平共处,联手对付我!蚂蚁的天敌居然只针对玩家阵营的蚂蚁,而不攻击敌对阵营的蚂蚁。可以想象你们急于提高难度的心情,却因此弄丢了科学的逻辑。 Many constructions can be canceled by right-clicking, but! There is no "cancel" for demolishing walls! Your formation sets the target location by right-clicking, but this game does not cancel the setting of the selected formation! You can only switch from one selected formation to another, and there is no shortcut key to switch to the nest group where the target cannot be set! Why is this the case? Has no one in the production team played a normal RTS game? The combination of the above two makes it easy for you to try to cancel an operation by right-clicking, causing you to set the target location for the currently selected formation incorrectly! If you are used to the operation of other RTS games, you will trigger this error very frequently! Once it is triggered many times, all your operations will subconsciously slow down a little, so as to observe whether the current operation will go wrong! This is a very bad design! And there is no way to solve this problem by simply setting the shortcut keys in the game! The operation method of an RTS game should not be so uncomfortable! When you correct this design, I may consider giving you a better evaluation. In addition, the "Science" label is also a bit funny. Many different species in the story mode can actually coexist peacefully and join forces to deal with me! The natural enemies of ants only target ants in the player's camp, and do not attack ants in the enemy camp. I can imagine that you are eager to increase the difficulty, but you have lost the scientific logic.