As others already said- the art-style is rather nice. But ocre-gameplay sadly isn't. You begin with your main character, who is armed only with a stick that does 1 point of damage. To do some damage (or support your main char by, for example generating health) you need to add some team members. Those sadly you can only play for a given amount of time, then you have to restock their energy. This can only be done by buying cheeseburgers in a store. To unlock other areas you have to get new characters. That means you have to grind for them. At the moment (3 hours ingame) I require 1 further char to unlock the "islands" area- but I don't know, where that lacking char is to be found. All areas play exactly the same. Find three switches in a small area (that might be a little random, but that aspect of random content is so small, it just all feels the same. Nevertheless which area you go to, the boss levels and monstes are the same. You also unlock rooms in your house, but they do nothing. The unlock to a small room each with only one character inside that gives you one random line of hint which, by that time you already found out for yourself. Sadly underdelivering game.