What originally drew me to this game was the art style and animation! It looks so good! But I hesistated because usually 2D platformers or whatever you call them are frustrating. So I got it on sale. This one though I can happily announce, isn't frustrating! I was enjoying it and I kept wanting to play more. It is just so satisfying! There are many weapons and skills to mix and match, and you can have two of each at one time, two skills and two weapons (one ranged the other melee). The game enourages you to be aggressive as the only way to recharge skills, gain health and ammo is by killing enemies. I don't want to talk too much, I just really loved this game and wanted to give it my thumbs up lol
Enjoyed my time with this game! I'd give it a 3.5 stars but there isn't so here are 3. It is an old game from 2009 so I tried to cut it some slack, but then I remembered Oblivion came out in 2006! The reason I compare it to Oblivion is cuz I got similar vibes from it, as well as some Divinity 2 and a sprinle of Prince of Persia. It has some interesting concepts, and I can see quite a lot of work has gone into it, especially the city, but I also feel the game needed another year or two in developement. It feels like a really good Early Access. Had it been given more time, I think it would have been really amazing! My biggest issue is the city is too big for its own good, there are very few NPCs on screen at a time, and it takes too long to run from one point to another, and you'll be doing that A LOT! And you'll be going through a lot of doors with loading screens inbetween. Very very empty city for the amount of noise it makes lol You'll notice. It is a very noisy game. I encountered two game breaking glitches where I'd spawn in the incorrect spot, thus clipping though the geometry, once fixed by saving and restarting the game, and once I just had to go to teh save menu and go back. It took me 30 hours to finish, I played a lot of side quests, some of them felt important as they affect the story, such as an NPC you helped before will come and return the favor during a story mission. I think it overstayed its welcome a bit, mostly because there is so much running back forth and too many loading screens.