This is game is as old as it looks but in comparison to other old and even relatively new shmups it is surprisingly joyful. Pros: - learning curve is just as you might want, so the you progress further and further each time you try, - controls are as fluid as you might expect from modern game - enemies, despite limited amount of types available, are all in the right place and of the right type as you might want them to be - gameplay is moderately challenging I'd describe it. Cons: - obsolete graphics and effects (I do mean OBSOLETE, no illusions here) - really short (I suppose 15 minutes max) - replay value might be questionable because the game is short - pure arcade (no saves) I really appreciate and would recommend if you are sure you are OK with all the cons.
Well, it would have been OK given it's age and it's purely console look and feel. But 3 persistent issues just totally kill the game. 1. Controls: something is just out of whack here. You feel like you are playing with d-pad instead of mouse. The 'mouselook' is like following predefined directions with incremental moves. Looks like something is totally wrong with aiming while moving. 2. Gunfights: shots have unbelievable dispersion level and you don't actually understand if the enemies are hit or not. Enemies dying sequences are too long, so they just limit your field of view. Considering these (points 1+2) issues the gunfight once gets intense is ultimate torture. 3. Sounds: all effects are as good as for 8 bits 11 khz with a great distortion. Voices are too low. Results you don't understand what's going on and what you have to do. No sound level options are avaliable. Why didn't I refund? Because I was warned before and I do collect Warhammer games. At any rate I don't see buying it at least without significiant discount.
This game is neither a revolution nor a breakthrough (at least by today means) but is very satisfying once you get used with the controls (there is some arificial lag in walker mode, so you feel like manning the turret) and got the physics. When you learn how to utilize power the best way, that buildings do produce enemies and you have to destroy them to stop enemy forces (the same for landing crafts), that you can land on enemy ships and huge carrier planes to recharge and to attack them. And become sensible of constant radio chatter that brings important information, follow mission objectives the game immediately becomes smooth. You feel the progress, you feel that you do have accomplishments and overall the game is rewarding. Good design makes dated graphics very much OK and there is true feel that you operate on vast areas. Gunfight is intense, your allies fight rather good and you don't babysit them. Depending on your mission performace you can unlock alternative mission path (harder, as I understood) and you can choose different configurations of you vehicle. There is replay value if you want to have some fun playing alternative way. There are some unlockable extras but I personally find nothing special there. My summary: a good old fun playing occasional level or two enjoying how mighty your battle engine can be if you get the controls and understand the gameplay and physics they were ment to be. Something really good and not that old to be percieved obsolete.
Everything is fine, except that it's quite difficult to see your hero and enemies (everybody wrote about this so far). Soundtrack is gloomy and is just as it should be. Yes, action is here, with much blood, gore and at ultra-violence level. Weird pleasure postal-alike. Unfortunately, dual-sctick controller is not in requirements, but I would say that the game without it is unplayable - you can map everything to mouse and keyboard but... ...I was not able to pass intro with such setup, but I have completed the game with controller rather fast. Virtually ran through.
I strongly advise checking original game and this game gameplay videos on Youtube to avoid frustration and disappointment. This is really quality re-wrapping of the original game. Saying so I mean that this is no remaster, no remake, no HD version, no reboot etc.., This is the same old game with limited physics and control possibilities, simple and straightforward gameplay, old game way to manage game progress as it was decades ago. You have your new colors, textures and 3d models, "live" digital sound effects like recorded voice to replace old flat graphics and speaker sound. That's all. You will be instantly disappointed if you expect it be like modern remakes. What you have is the game of 1985. So if this is not what you are looking for, don't buy. If you want to have it like many decades ago (like me), the game delivers instantly. Since I am sort of retro-geek it is 4/5 star game for me. For you it might be 0/5.
In a nutshell this is just an arena fps with single RPG element - developing your hero's abilities. It aged well and still looks fine for me. Game physics and gameplay itself are not that fluid as in AAA-titles. So if you were into Quake 3 or Unreal Tournament series this game will be extremely sub-par for you. If you are casual player who wants to spend couple of hours and try out arena shooters - this would be fine. Great thing is that the game has extremely flexible difficulty setting - you can always spend stress-free time here, just enjoying the progress. The only annoying thing in this case will be the necessity to pick up artifacts in limited time. Concerning the rest - it's nice option to try what arena shooters are if you've never played them before and if you are also new to FPS. Good idea to get it at discount, since the game is not that long or you just find it's not your thing at all. If you already have been into AAA titles, this game is extremely disappointing due to being too generic in all aspects.