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UnderRail

Has that special something

Five hours into the game, I was saying to myself, oh, well, this part is good, this part is kinda meh, this part may be interesting... Fifteen hours into the game I was saying to myself, more Underrail. More Underrail! MORE UNDERRAIL! It takes a bit to get rolling, but this is a really good game. This is a develop your character, explore, and solve tactical puzzles RPG. It doesn't have deep character interaction, lots of description, or intricate story. It DOES have a very effective conveyed atmosphere. Underrail feels like a real world. The systems (character building and crafting) are deep. Exploring the systems is a game in itself, and you can't do it all in one playthrough. I am sure I will play this game at least twice, maybe more. There are some warts. Walking speed is too slow (I usually think this about RPGs) and there is a lot of it. Barter is kind of clunky, and there is a lot of it, too. Barter is getting better as I get farther along. The game is hard (I'm playing on normal). Expect to quickload a lot, expect to walk away from some things to (maybe) come back later. In my book, this is a plus. All in all, if this kind of game is the kind of game you like, it is an absolute steal at $14.99.

44 gamers found this review helpful