Wrath of the Righteous takes many of the systems from Owlcat's previous game, improves upon them with zeal. There is little of the game that hasn't been a joy to play and the replay value for the title is astouding with the length worthy of a full priced game and then some. If you're looking for a solider cRPG in the Isometric form you'll struggle to find a better game. The gameplay itself has some of the flaws of Kingmaker, mostly with enemy statistics and abilities set beyond the system's ability to handle, necessitating some level of mechanical optomization from players on even the easier difficulty modes. this is especially prevalent with Spellcasters who have their opposition heavily overtuned. However the gameplay options, while not as extensive as the following Rogue Trader, provide the necessary potential to balance things out, though not quite for full spellcasters. The crusade mechanics are not as focused or consistent as Kingmaker's managment but remain a reasonable change in gameplay to break up the combat and exploration. Difficulty does solve the issue in this case should you find it too demanding. Level design is improved on an already solid design and has no fall-out in quality. They all have the same quality of challenging encounters and traps without stepping over unto unfair spikes for the majority of the experience. On a technical level the game blows every expecation out of the water. I am amazed my system can even run the game with the effects and scale of everything going on, load times provide minimal to no hurdle to enjoyment, and the gameplay, combined with absolutely amazing voice work and sound. The storyteling and immersive elements are not only a marked improvement they are phenominal and an complete joy with both an impressive depth of character and character interation and a masterful story. Combined with the masterful voice acting and excellent characters there's plenty to love here.