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This user has reviewed 1 games. Awesome!
Daikatana

So bad, it's almost good

Tried to finally play this infamous game after 20 years with an open mind. It sure looked interesting, even in 2000. But, even with the unofficial 1.3 patch, this is still a bad game with irritating bugs, like when saving: Chances were that 4 out of 5 saves were "corrupted" and could not be used. Let's go into it in more detail: The AI does not work properly. Level design is abysmal, with the slight exception of Ancient Greece. With abysmal level design come some really bad puzzles, the worst of them being finding teeny-tiny switches in really bizarre locations. Graphics are ok (I'm being generous here, but I really like this style). The weapons feel strange and underpowered. The movement of the player-character, Hiro, also feels somewhat strange. Controlling the sidekicks and levelling up the stats of the player-character is so not self-explanatory. This is horrid, even by 90s' standards. The game is full of cheap instant-death traps. I didn't mind them too much, but when 4 out of 5 saves are corrupted, this can become a problem. The story is as bad as it can be and I liked it. The dialogue between characters is cringeworthy. Halfway through playing, I started playing Dark Forces 2: Jedi Knight and Soldier of Fortune. Within the first minutes, I noticed something Daikatana thoroughly was lacking: fun. But, apart from Ancient Greece, there was no fun to be had at all in Daikatana. How this game back in the day scored an average 75 out of 100 is beyond my understanding. I can say this for Daikatana: It has (really bad) character. And at least I can now say that I've played through and completed Daikatana. Hey, that's something.

3 gamers found this review helpful