I've put more than 300 hours into the game while playing AT LAUNCH on the Series X. The game hasn't changed too much since then until the 2.0 upgrade. I purchased the Series X to play Cyberpunk 2077 at a proper resolution and not be hamstrung by the Xbox One X / Previous Generation limitations. Played a decent chunk on PC (1.6), it was a lot smoother with less crashing. AMD FSR changes resulted in a big improvement on frames. Overall, a familiar experience that had more time to cook. 2.0 Changes Too many changes to raw gameplay. It's a different game now. As others have stated, your character feels very, very weak now. You need to plan your bulid out. You don't get free/fast damage from the skill treeand you don't get to quickly progress through the game by instantly purchasing rare/legendary items in the shops when they appear - instead, you grind. You f*king grind through craftig. There's no choice in the matter. You grind so it drives up the hours played in this f*cking game ==". 1.6 - Roam the streets, get some credits, buy a good legendary revolver, maybe a rare cyberdeck- no biggie because the other decks are locked behind a street cred level. Purchase an Epic Hack/use a rare/epic drop because it fell from an enemy - fantastic - you can do that. 2.0 - You can't do any of the above. The amount of money, loot, credits you get - significantly reduced - IE Bonus Credits/Items from Breach Credits (Previousyl 1000 - 1500 per successful breach, reduced to 100-200 per, even AFTER hitting all 3 breach codes) - wtf is this. The game now revolves on you grinding enemies, looting and crafting in order to progress through the game. You grind the hours, make it seem like a lot of people are playing this f*cking game in order to make it seem like the game is interesting. It's not. We're being forced to play this way. Goddamn I want my money back.