Even after a month of patches the game is still buggy as hell. The bugs is what is trullly innovative about it, I've never exerienced anything like them in any other game. And even without all the bugs, the game is only decent at best, nothing remotly close to the Witcher series. The main story is good but too short and seemingly rushed. Some of the side quests are truly great, but the absolute majority of the side content is generic and forgettable and doing it feels like a chore very quickly. And this is my biggest problem with this game. I could forget and forgive all the bugs and glitches, nonexisting AI for NPCs, horrendous driving, awful UI, broken economy and crafting if the game was fiiled with big or small quests that are unique in some way, precent the player with a choise and have consequences lasting through the whole game, like was the case with many side quests in Witcher 3, even just simple monster contracts. The only remotly intresting thing about most of the jobs (side quests) in this game is something that you can read about them, not actually see or do during the quest. They are mostly summed up to: go to a place x, kill this person/save this person/steal this thing/install a virus into this computer, get money, rinse and repeat. Another problem in regards to the quests is that even in good ones the roleplaying is rather limited. I felt like I had more freedom to shape Geralt, a character with an established canon into what I wanted him to be than I had with my character in Syberpunk. During main story and major side missions, often you are forsed to choose dialgue options that are contrary to the character you are roleplaying and ultimately, the game decides what kind of person your protagonist is, not you.