


It is obvious it was designed for a controller mostly because with the analog stick and the triggers, it feels more than natural, it is marvellous. Fairly short, but if you have half an hour and a controller, you can enjoy a unique and surprisingly engaging platformer.

Yeah, it has a lot of things from Doom Eternal, (which is great if you are going to copy, copy the best) the atmosphere, story is full 40k, I am please with what I have found. If you need a point of reference just check the trailers it is exactly like the trailers, with the only difference is that it's a little yanky, how yanky? Not much, just some glory kills mostly which are a little weird and have clipping issue but it is not yanky where it matters, like the shooting, because the gun play is phenomenal!!!

I am going to say that at the beginning of the game, it had too many tutorials and the story has too many handheld go here do this moments, but around level 4-5 which is 1-2 hours of the game, it clicks you can see the game for what it is and if you try combinations in the combat it becomes so rewarding. PS: Disable Dinamic Resolution and Vsync to improve performance, setup the FPS limit if you need and change the FOV (I like my FOV around 90 to 110).

I heard about this game before and the improvements on the original Surge gameplay and level design, but I did not expect to love the game. The combat is incredible and makes things like getting armour and weapons intuitive on top of being fluid, fast and enjoyable, for example: Do you want that armour or weapon the enemy is wearing? Simple cut the limbs off and get it, no random drops, you get exactly what you wanted. I mention this because I hate random loot, spending hours in other games to get one drop is something I never want to do. A fix I didn't know I wanted until I had it. The story is simple but has its twist and turns but you will stay for the gameplay, the last thing I will say and I know it is subjective, I like it more than Sekiro even with its flaws, I find it a lot more fun. Ps: Play the DLC before the end of the game as you cannot turn back after the last boss.

The Hype-train wasn't going to allow technical setbacks, people were going to go crazy about any issue that the game had at launch because of it, there is no way around it, and some people were hyped about the idea of the game "sandbox cyberpunk, with guns and melee", and although there is that, the game is an RPG and a good one (please play the tutorial for the melee combat, I saw people complaining but they didn't know the mechanics, it is satisfying once you know how to play, I am loving the blade weapons) I am not going to lie, the game has problems that might be obvious to some and not noticeable at all to others, I don't have problems running the game or playing with keyboard and mouse, but some have. If you want, you can wait for those to be resolve as they will eventually. But if you don't have any technical problems and you don't go expecting another game instead of the RPG open world that it is, you are going to see the great things about the game, about the gameplay, about the story.