

Well- the game is quite interesting at first. I really liked it. It is basically a building sim for a tribe where your village becomes larger and larger. This is done quite well. But later in the game, exspecially when your civilization gows larger, I am of the opinion that the gameplay is flawed. I had about 50 inhabitants in my tribe and heavily invested in animal farming. When I could not feed humas nor animal due to winter conditions and no supplies, I tagged many animals for butchering- to at least get my people through the hard times- which wasn't done because the task queue was on 1400% and my clansmen had everything other to do than produce food... Rapidly, my population went down resulting in a game over allthough many pigs, sheep where tagged to be butchered ... Now I will wait if the next patchwill eventually fix this. I would suggest a priority setting where one could priortize certain tasks over others- so that the clansmen won't stick to shearing sheep totally forgetting about their need to feed themselves ... ;-|