

I ran through the campaign on hard n about 35 hours with a melee character. The fighting was challenging in he beginning but I went on power creep through the ending. I'm new to Shadowrun, but I'd go as far as to give a big plus for the rules (note: you won't be pushing over nine points for any skill in this campaign). The story was good, as in than god they did this game good. The main stats were often used in the game for actions outside combat I really hope that other developers will follow on this... Final note: why didn't I have a lying option for the very last piece of dialogue !?!?