If you liked the original, you will love this one too - it's (more of) the same, with almost every good and bad aspect. There is a bit of auto-targeting added, excellent UI updates etc; things that show that the makers understand and love the original, you will be pleased. If you never heard of it, you might want to skip this one; I'm sorry. This game was created with the specific intention to imitate the original in almost every way, and I fear that will render it unbearable for people who grew accustomed to the modern times. The controls will feel counter-intuitive, even frustrating at times, the story and the characters will feel strange and silly - like when you want to talk to anyone, for example a village elder and your avatar just walks up to him and say "Yo, come here for a sec" or something detached like that. Also this game DOES NOT hold your hand, you'll get an intro mission that supposedly teaches you five basic things, and then off you go... figure it out Pal! The neutral aspects include a robust vocabulary of the Talan people, the game includes a lexicon, where it stores the definitions of the things you ask in conversations with others - you'll be building your dictionary throughout the gameplay. The final goal of the game is to overthrow the government, which you can do by systematically disrupt and dismantle their military forces, by completing quest for locals who in return will eventually do things like stop producing ammo or food for the soldiers, things like that, contrarily to what I wrote a few line above, that this game does not hold your hand, it gives you a clear final objective which you can now track in the last page of the inventory. All in all, it is a welcome addition, a dim light of hope in the modern game industry