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This user has reviewed 3 games. Awesome! You can edit your reviews directly on game pages.
Deus Ex: Mankind Divided

Serious audio issue

'll be honest, I haven't played much of this game. The reason is because I couldn't help but notice a glaring audio issue upon picking up and firing the first weapon you get. The gist is that there's about 250ms of delay - when you fire the gun you can actually see the muzzle flash completely dissipate before hearing the gunshot. In real-time it can be subtle but it's enough of a discrepancy to be noticeable and give the gun a sluggish, strange feeling. Many people have told me they never noticed it originally but after watching my video they see/hear it now: https://www.youtube.com/watch?v=xhS3f0MNF30 Personally I can't really move past this; my brain won't let me. I don't know if this extends to other audio in the game (I have a feeling it might) but this was enough of an oversight I couldn't really bring myself to enjoy the rest of the game; it broke the immersion that much (for me). By looking at other reviews I have a feeling this isn't something most people notice or are sensitive to so maybe it's worth trying the game regardless. I just can't believe they released the game in this state and never fixed it.

8 gamers found this review helpful
Deus Ex: Mankind Divided - Digital Deluxe Edition

Serious audio issue

I'll be honest, I haven't played much of this game. The reason is because I couldn't help but notice a glaring audio issue upon picking up and firing the first weapon you get in the game. The gist is that there's about 250ms of delay - when you fire the gun you can actually see the muzzle flash completely dissipate before hearing the gunshot. In real-time it can be subtle but it's enough of a discrepancy to be noticeable and give the gun a sluggish, strange feeling. Many people have told me they never noticed it originally but after watching my video they see/hear it now: https://www.youtube.com/watch?v=xhS3f0MNF30 Personally I can't really move past this; my brain won't let me. I don't know if this extends to other audio in the game (I have a feeling it might) but this was enough of an oversight I couldn't really bring myself to enjoy the rest of the game; it broke the immersion that much (for me). By looking at other reviews I have a feeling this isn't something most people notice or are sensitive to so maybe it's worth trying the game regardless. I just can't believe they released the game in this state and never fixed it.

11 gamers found this review helpful
Cyberpunk 2077

Not ready for release.

There are too many things wrong with this game; it's really unbelievable that it was delayed so many times and still released in this condition. Here's a few things I noticed within 5 minutes of playing: *Can't rebind the F key (among several others) *Can't slow walk (only walk and run; and walk is too damn fast especially when trying to follow NPC characters during story missions without overtaking them constantly) *Can't toggle ADS *Driving controls are slippery as ♥♥♥♥; way too easy to lose traction and start drifting when steering left or right. (Maybe this is a keyboard-specific problem? I don't know. It might make sense though given that they didn't seem to compensate for any other analog aspects such as walking). *Weird texture pop-in issues (looking at an electrical box 3' away then moving 1' closer causes a more detailed texture to pop-in??) *Guns floating in mid-air (presumably where characters were standing at some point??) *Enemy walking outside of playable area during training sequence causing me to have to re-load a checkpoint to progress And those are just the technical issues that *I've* encountered (in less than 4 hours of playing). I've played very little of the actual story thus far (and will probably keep it that way until this thing is fixed). But what little I have played seemed to skip a hell of a lot in terms of exposition. The game feels half-baked. I wouldn't have expected it to release until holiday 2021 given its current state. I can't recommend it right now, and I can only hope that all of these concerns and more are addressed over the coming months. It's really a sad state of affairs how this has become par for the course; that is, for games to release in half-finished states only to maybe (or maybe not) be completed later. All that said, the game is still somewhat of a technological marvel (when it's working), and has fairly competent FPS gameplay, but t he most I can give it in light of everything else is 2 stars for now.

4 gamers found this review helpful