

I really love this genree of game! Tinkering, and trying to get something to even work is a challenge. Optimising it can be extremely satisfying! Infinifactory certainly has those elements. It just lacks something. Most of the time, solutions can be brute forced. There are some complex sets of components that can be made but they're a bit of a chore to create. There is the possibility to do complex things by having blocks move otgher blocks but never actually any need. Ultimately there's not the fun of subtle complex solutions that we had in spacechem.