The premise is cool. The pixel artwork is good but has been overdone lately. Reminds me of the "Tiny" games on iOS where you just click things to produce goods. Gameplay is far from balanced. This seems to have been rushed out and the "English" in it is horrible. Almost like they ran the game through Google Translate and said screw it just go with it. The Instructions (Help) windows have abysmal translations. Does it make sense? Sure you can figure it out but it will give most English speakers with a minimum high school education a headache to read. The game is basically a Tiny iOS version of Drug Dealer but the drugs are generic and really just colors with different effects. "Oh I sold Some Green" or "I want to buy Purple" What the heck is Green and Purple. Just give us Drugs if you are going to make a Drug Dealer game. The game has a Sandbox and the creators decided to let you know that if you can't hack it in the main storyline game then go play sandobx. Problem is the game cheats. Sandbox lets you see the other factions but they don't have the same rules as you do. They start with a full building of brawlers and have no limits on staff so they zerg rush you. Overall I wouldn't recommend the game. Bottom line. Not worth $20 (or $14 on sale when I wrote this) but if it was say $5 or less I would say pick it up. Problem is I wouldn't expect much out of it. You'll get an hour or so out of it them move on. For the price of a cup of coffee it isn't bad.