I read mixed reviews for Lust For Darkness" so I waited to get that on sale. "Darkness " was no so much "game" as a "proof-of-concept" and 3D art gallery: too much scenery, obtuse puzzles, and boring scenic exploration, and could not be enjoyed, much less cmopleted, without a walkthrough; This sequel, Lust From Beyond, adds more appropriate balance of puzzles, exploration, and hepful narrative, but it still feels corwded with too much junk (that ends up discrouating useful exploration/puzzles) and too muc reading. "Beyond" is WAY closer to feeling like a "game" wtih legit flow and replay value. If the next game is a little more "pulzzle-ed open world" and less "graphic texture garage sale", then I'd more likely pay full price.