

The story is the usual Devolver plot: drug infused protagonist with amnesia gets on a killing spree with the predictable twist ending. With Bastion this game was one of the most overhyped indie pixel games. It is one of those strategic slashers which is fun for a short while but it loses is flavour faster than a bubblegum. There is just not enough substance to sustain it for longer than two hours. It reminded me a bit of another Devolver game called RONIN. Although that one had a much longer shelf life because it offered some really interesting level design with different strategic approaches and upgrading skills. Meanwhile in Katana Zero you spent half the time doing a point & click story that is quite tedious with it's shock value and rubber reality.